gesa hat diesen film gefunden!
beautiful!
phillip beesley installation
gesa hat diesen film gefunden!
beautiful!
phillip beesley installation
So ,da ich freitags nicht mehr kommen kann, wird hier jetz regelmäßig schön
gepostet: So sieht der Schwarm momentan aus!
Sven sitzt am verhalten. Der kann das..

Material Explorer bietet viel inspiration für materialien.
…finde es ganz schön und musste an das wesen denken, dass wir entstehen lassen.
Today we (design and computer science) met and gave a “show and tell” presentation to inform one another on what we have been working on in the last month. The meeting’s agenda was the following:
The photos below are the presentation of the design projects.
Gesa and Janina present the tent model
Hendryk presents the “Swarm”
Kathrin presents “Fluffy”
Kathrin presents “Five Senses”
Svenja presents “Brutkammer”
Mali presents “Tunnel”
Gesa presents “Motion”
Janina presents “Body Music”
From the technology/computer science side the following projects were presented: headband/mandible muscle sensing, augmented reality, iPod Touch, Arduino > Sound/LED and Chair, Wii Balance Board, 3D Cube with LED’s, Multi-touch monitors, and autonmous robotics. The goal with technology is to use “off-the-shelf” technology to streamline the development project.
Next week we meet to view the progress of each team.
After Workshop III we decided to meet again to review the progess that the tent is taking as well as summarize what each person’s individual project within the project will be before meeting with the computer science students.
Janina and Judith both created models to further explore, and solidify, the direction we’ll be taking.

Janina’s model

Janina’s sketch for the base of the tent using a modular system.

We decided to use Judith’s model as the foundation and build further upon it.
It was another full day of sketching and building prototypes for the main structure. Those in attendance were: Prof. Franziska Hübler, Jeremy Abbett, Judith Stryczek, Henryk Vaiza, Helene All, Svenja Keune, Janina Mertz, and Kathrin.


We built upon the work from Workshop II by refining the first two models further…


And then made more sketches.







At the end of the workshop we decided we were far enough along in the process to delegate the further development to two people: Janina and Judith.
Können wir einen Organismus gestalten, der mit verschiedenen Sinnen des Publikums kommuniziert – so wird der Betrachter zum Gestalter und Teil des Objektes?
Is it possible to design an organism that communicates through different senses, and in such a way, that the viewer becomes the designer as well as part of the object?
Der Organismus - Ein abstraktes Kommunikations-Objekt
Ziel des „Organismus“ ist ein poetisches Objekt mit Techniken der „Ambiente Intelligence“ zu erfinden.
Unsere Idee ist es, ein kollektives Organ zu gestalten, in das der Zuschauer mit all seinen Sinnen eintauchen kann und es zum Leben erwecken kann. Die Köpergeräusche und die Gesten der Zuschauer werden mittels Sensorik und anderen Techniken verstärkt, abstrahiert und in Form von Veränderungen des Organismus abgebildet.
Der Organismus ist von innen begehbar, an der Außenfront des Organismus sind „Extensions“ montiert mit denen die Zuschauer mit dem Organismus kommunizieren kann. Neben am Organismus montierten Elementen gibt es „Extensions“ – Wearables, die am Körper des Zuschauers angebracht werden und eine weitere Kommunikationsebene ermöglichen.
The “Millefiore Effect” group (Jessica Findley, Margot Jacobs and Ralph Borland) invites people to play at conflict. In their FRONT project, two people wear ceremonial conflict-suits which inflate in response to their shouts and growls.
Each suit has two systems of air sacs, one for aggressive and the other, for defensive response.
Microphones in the suits react to the volume of the wearer’s voice and fans cause the offensive air sacs to inflate, along with the other participant’s defensive sacs.
Wearing the suits is a cathartic experience that helps releases aggression. However, Front’s function is rather disarming - it’s hard to remain serious in such an odd and humorous engagement.